Thursday, November 5, 2009

Town Hall Station Documentation Methodology



Please try viewing with and without music


For EXP2, my installation in the Town Hall Station was to set up green and red paths which takes the player around the station, starting from the George Street side to the other end of the station which is the QVB side. The paths were set up carefully which leads them throught specific levels of the station and at certain checkpoints, making the player decide which path to choose [green or red]. I wanted to see how players would react to these colours for in cases of navigation, green generally would mean "to advance" or giving the person permission to proceed. Red on the other hand should be defined as "to stop" when it is put together with the colour green. So installing paths of these two colours on symmetrical sides of the station, I observed the player's decisions on which path they would choose to reach the other side [e.g: Would they pick green as their first choice to go further into the station?].

The textures used for the station was slightly altered to make it appear more simple so that it wouldn't disrupt the navigation around the structure. Although this experiment was only tested on four people, it still gave a clear result showing a 60%-100% chance that people would pick GREEN during the navigation between the 5 checkpoints whilst on the other hand, there was only a 40%-60% chance they would pick RED. The results might not be statistically accurate because of the limited amount of people experimented on and because of situations where people are prone to colours of their own liking. However, it still gave a clear idea of which would be the most suitable colour for installations in public places like the Town Hall Station.













No comments:

Post a Comment